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Michael Stackpole : ウィキペディア英語版
Michael A. Stackpole

Michael Austin Stackpole (born November 27, 1957) is an American science fiction and fantasy author best known for his ''Star Wars'' and ''BattleTech'' books. He was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in history from the University of Vermont. From 1977 on, he worked as a designer of role-playing games for various gaming companies, and wrote dozens of magazine articles with limited distribution within the industry.
==Game design career==
Michael Stackpole was hired full-time at Flying Buffalo after they accepted his submission for a solo ''Tunnels & Trolls'' adventure which was published in 1978 as ''City of Terrors''. He wrote columns on industry news and reviews for Flying Buffalo's magazine ''Sorcerer's Apprentice''.〔 Stackpole worked for Coleco from 1980-1981 as the result of a meeting between Rick Loomis, Stackpole, and the president of Coleco at a gaming and pinball convention.〔 Stackpole designed the roleplaying game ''Mercenaries, Spies and Private Eyes'', which Flying Buffalo published in 1983.〔 Stackpole left Flying Buffalo after the company's 1985 move to Scottsdale, Arizona.〔 Stackpole, Ken St. Andre, and Liz Danforth designed the computer roleplaying game ''Wasteland'', published by Interplay in 1988.〔 He later returned to work with his fellow creators of Wasteland as a writer on its sequel ''Wasteland 2'', released in 2014 by inXile Entertainment.〔(【引用サイトリンク】work=Internet Movie Database )〕
In response to the accusations of Patricia Pulling (among others) who felt that the "occult" elements of ''Dungeons & Dragons'' were driving people to suicide, Stackpole began to defend the game and the roleplaying game community.〔 Stackpole published one of his first articles about the media misinformation in ''Sorcerer's Apprentice'' #14 (Spring 1982) in an article called "Devil Games? Nonsense!",〔 and even debated the Western Regional Director of Pulling's BADD organization on the radio on July 14, 1987.〔 He compared BADD's statistics of suicides among roleplayers to the general rate of teen suicide and found the number of roleplayers committing suicide was actually lower than those who were not gamers, and published his argument in an article called "The Truth about Role-Playing Games" in the 1989 book ''Satanism in America''; he also published the document "The Pulling Report" in 1990, which further discredited Pulling's stand against roleplaying games.〔
In the 1980s, Stackpole began designing computer games for Coleco and then Interplay Productions. His work at Interplay included ''Bard's Tale III'', ''Wasteland'', ''Neuromancer'', ''Star Trek: 25th Anniversary'' and ''Star Trek: Judgment Rites''. He also created the role-playing game ''Mercenaries, Spies and Private Eyes'', which provided the game mechanics for ''Wasteland'', and wrote several solo adventures for the Tunnels & Trolls role-playing system, including "Dargon's Dungeon", "Overkill", "City of Terrors" and "Sewers of Oblivion".
Stackpole loaned his image to Decipher for the image of Corran Horn used in their ''Star Wars Customizable Card Game'' expansion "Reflections 2". Timothy Zahn did likewise for the character Talon Karrde. Stackpole teamed up with Decipher again, helping them write the background story to their ''WARS TCG'', including e-books and other writing tie-ins for the expanded universe.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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